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Devlog
Bourbon Avenue 0.4
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Devlog
Devlog designer 3
December 18, 2018
by
47_Ronin_Games
Playtests were tedious because the game had many bug to be cleaned up. I took the report to the programmer and told him what needed to be changed and whatnot for the game's stability. So far I am coll...
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Devlog Designer 2
December 04, 2018
by
47_Ronin_Games
#Designer, #Writing
Made a major change in terms of content. Written a more immersive story, character personality, and branching narrative. The text blocks edited and function better (Courtesy of the Programmer) and the...
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Devlog (Designer)
December 04, 2018
by
47_Ronin_Games
1
#Designer, #Writing, #Storyboard
Today I was working on the story and branching Narratives. Had a lot of work to do in terms of editing and implementation. So far the character dialogue, setting, and direction needs work...
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DevLog2
November 27, 2018
by
cvalcin1988
During this week, I immersed myself in Fungus for Unity3d. So far its been going well. I have had a few issues with the placement of text so Ive decided to use sprites for now. Also, the plugin doesnt...
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DevLog1
November 27, 2018
by
cvalcin1988
This is an older devlog. During the development of this game I've been experimenting with a number of tools and tutorials. At the moment I've been using twine and unity. Twine is for setting up the st...
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